Labels
- Unit 10: Film Production
- Unit 10: Film Production (Post-Production)
- Unit 10: Film Production (Pre-Production)
- Unit 14: Electronic Magazines
- Unit 18: Storyboarding for Digital Media
- Unit 19: Scriptwriting
- Unit 2: Working in the Creative Media Industry
- Unit 20: Single Camera Techniques
- Unit 21: Editing Techniques
- Unit 3: Digital Media Skills
- Unit 4: Pre-Production
- Unit 6: Media Campaigns
Monday, 17 June 2019
Sunday, 16 June 2019
Affiliation - Short Film - Non-Continuity Edit
Affiliation -
Non-Continuity Edit - Evaluation
Regarding the non-continuity
edit, I wanted to do something that made this particular edit stand out in
comparison to the others, through experimentation and perhaps dabbling outside
of what would be expected of the film in a creative and unique manner. I
decided to start the edit on a more haunting and illusive note, which spawned
the idea of Spencer’s prominent line - which is presented as if Benjamin is
hearing this for the first time, shocked by what is unfolding in front of him.
The audio was extracted from the footage and placed against a black screen, whilst
several audio effects were applied to the various iterations of Spencer’s line,
which achieves the desired haunting echo effect.
Following a non-diegetic transition
sound effect, the scene from near the end of the film - which the line
originates from, plays out accordingly. This is a clear representation of
non-continuity, due to the stream of events leading up to this moment Having not
yet been shown to the audience. The reason that I chose this style of
presentation for my non-continuity edit is that the format gives the audience a
taste of what is to come, before putting them back at the beginning and working
out for themselves how the characters end up where they are at the start.
Appropriately, the visual and
sound effects used to illustrate the transition back to the start of the film
represent that of a vintage tape, linking in to Pete’s brief interaction with
one at the start of the film, as he turns off the classic jazz music playing in
the background before approaching Benjamin. Editing wise, I sped up the footage
to approximately 3000 times its original speed, allowing the audience only
glimpses of the film - without them possibly knowing what is happening as this occurs.
The time-reversing sequence comes
to a close as the camera lingers on Benjamin’s pocket watch, with this mis en
scene obviously tying in with the concept of time travel (not in a literal
sense), which has just been demonstrated to the audience. The screen then goes
black as the tape seemingly ends, with a similar sound effect to that barely
heard at the beginning of the final continuity cut of the film accompanying
this as a form of transition effect.
The film then seemingly resumes as
normal, once again beginning with Benjamin’s pocket watch, as the previously
distorted music plays properly - setting the scene exactly as intended. From
this point onwards, the audience should have some insight that the character of
Spencer is not all that he seems, in contrast to someone who has only watched
the continuity edit - who would be in the dark as to what is taking place in
comparison. What should especially grip the audience in my opinion, is the fact that the opening
scene ends with Spencer being shot - which gives the audience an especially
different outlook on the events that take place, perhaps a sense of
anticipation - rather than curiosity.
Saturday, 15 June 2019
Affiliation - Short Film - Continuity Edit
Affiliation -
Continuity Edit - Evaluation
The continuity edit of my short
film relies heavily on the master scene script and storyboards, which it
remains faithful to for the majority of the time. When comparing the final
continuity edit of my film with my final storyboards, this is clearly
noticeable. The combination of both camera and editing techniques alongside the
solid planning that has gone beforehand, enabled the film to appear as
professional as possible. In this evaluation, I will go on to break down the
process behind the camera and editing techniques used during the creation of
this particular cut of the film.
The edit begins with an extreme
close-up shot of a central character’s pocket watch, this shot also pans slowly
to the right, as noted in the storyboards. The amount of techniques used within
this very first shot hopefully establishes the level of professionalism that is
to come from the use of such innovative shots. A long establishing shot follows
this, which introduces the audience to the three characters present in the
location, with the shot being lined up in perfect unison with the bar itself.
The lighting here is noticeably yellow tinted and off-coloured to give the vibe
of an old western aesthetic, with the seemingly warm environment giving the
idea of a closed and isolated space to the audience.
An example of continuity is shown
when one of the characters is escorted out of the bar by the barman, with the
shot changing angles midway through his departure, in order to further illustrate
the layout of the bar in the audiences’ minds. The reason that this is an
example of good continuity being that the characters remain where the audience
would expect to see them, without any unnatural teleportation between shots -
as this would be an example of unintentional non-continuity, which shows a lack
of professionalism.
The standard medium close-up
shots of the characters are now introduced, which remain relatively consistent
throughout the edit and should flow naturally and go unnoticed in the eyes of
the audience. Mis en scene helps to give the next character a sense of threat,
due to the dark atmosphere that surrounds him as he makes his entrance - with
the close-up tracking shot of Spencer’s feet being one of the most notably
stylistic in the entire production.
The low angles that this
particular character is shown from should be noted, as this is an intentional
detail to make the audience feel as though they are below him. This contrasts
with how the previously introduced character; Benjamin, is portrayed - as he is
intended to be a relatable character, as opposed to Spencer. The production was
shot using the Single Camera technique, as opposed to the multi-camera
technique, meaning that “shot reverse shot” was used frequently, although the
actual effect is completed during editing.
During the film’s midway
flashback sequence, a wide shot showcasing all the relevant characters is once
again employed, acting as an establishing shot for this short sequence. This
was done in a similar manner to an earlier shot in the film, so that the
audience can follow the sequence of events clearly. The next notable shot is a
tracking over the shoulder shot, which is used to great effect in order to
reveal the film’s supposed antagonist; being the character of Anthony, whilst
also showcasing the reaction of the other characters.
Another notable camera technique
used throughout the film is a shift in depth of field, a primary example of
this is when Pete the barman has a realisation, he faces a board on the wall
(mis en scene), before the focus shifts from him to the object - as does the
character’s thoughts. This effect was also employed during other moments of
significance throughout the film, generally between two or more characters
during conversation. The effect was put to good use in my opinion, as it
emphasised the importance of the dialogue being spoken to the audience.
During the editing process, I put
my past experiences and knowledge of the editing process to good use. The
overall aim of this particular edit was to maintain a steady and realistic pace
that would appear satisfactory in the eyes of a general audience, perhaps even
being comparable to a professional and fully funded production. Therefore, I
ensured that my edit stayed in line with the established storyboards that came
before it, with techniques such as the aforementioned “shot reverse shot”
method being used consistently throughout my continuity edit of the film.
Friday, 14 June 2019
Affiliation - Short Film - Teaser Trailer
Affiliation -
Teaser Trailer - Evaluation
For this “Teaser Trailer”, which is around a minute long, I
wanted to set the scene and mood for the film clearly in front of the audience,
without giving away too much of the plot, which can prove difficult due to the
nature of a short film not having as much footage as a feature length film for
example. However, I feel as though I have achieved the appropriate level of
information given away to the audience, which is mysterious in its
presentation, yet still remains enticing.
As for the music which accompanies the trailer footage, this
was sourced with properties such as “ambient” “dark” and “mysterious” in mind,
on my behalf. This led to the discovery of this particular track, which I felt
was a good fit for the mood and style of trailer I was going for. The slow rhythm
of the music allowed me to input the footage so that it corresponded with the
timing and beats, this allowed for a seamless flow which blends both the audio
and visual components of the trailer together - which is hopefully appreciated
by the audience.
I wanted to play out the first few seconds of footage
naturally, to parallel the opening of the actual film; this eases the audience
into the world being presented before them at a slow pace to start with. This
pace then picks up slightly as the music develops, extracts of dialogue are
introduced and elements of action are shown. Pete’s line “time of the bar lads”
is very generic so does not give away any of the plot; however, it does help to
further set the scene of a closing bar.
The format of the trailer is that it gradually introduces
each character, although not necessarily in full view or detail, just to give
the audience a taste of their personalities. As mentioned in my evaluation of my
final continuity edit, the character of Benjamin is intended to be the most
relatable character from the audience’s point of view. It is for this reason
that it is his voiceover that the audience will hear upon watching the trailer,
which is overlaid on top of the introduction of each other character - this is
bookended with his reaction to Anthony’s entrance.
A striking yet vague tracking shot of Spencer’s shoes as he
enters the bar seemed a wise choice for use in the trailer, due to the unique
single camera technique employed for the shot, along with the mystery of the
character’s identity from the audience’s point of view. Diegetic sound can be
heard as his feet impact the floor, with the low tones appropriately accompanying
the soundtrack which continues to play throughout the teaser trailer.
Once the characters of Pete, Benjamin and Spencer are
established (however briefly) to the audience, I found it important that the
introduction of the film’s antagonist should appear even more mysterious than
that of the previous characters, due to the shock value of him finally making
his appearance in the final film being a significant element to the plot.
For this reason, we first see the other characters’ reactions,
followed by a looming silhouette, which is concluded when the character is very
briefly seen placing something on the bar. Due to the dark tone that ensures,
the audience can only assume that the character is bad news, and whatever he
has placed upon the bar is of great significance - due to the aid of the other
characters’ reactions also being impactful.
In regard to editing itself, a cross-fade effect was employed
at the end of the trailer, in order to emphasise the somewhat dark nature of
the item Anthony placed on the bar. This effect was keyframed at a particularly
slow speed, in order to fit the slow tone of the film and the trailer’s music,
which is slowly coming to a halt by this point. The logo shown was spaced out
and simplistic in style, with shadows surrounding its edges, once again emphasising
the mysterious and shadowy nature of the film as a whole. A cross-fade was once
again used to phase the logo out, which coincided perfectly with the trailer’s
music also coming to a slow close.
Thursday, 13 June 2019
Business Development Interview
In this Business development interview, myself and my colleague Chaz discuss our aspirations concerning our upcoming film production company - Northern Flame Films. This interview covers the logistics of founding a film production company, as well as what we hope to achieve in the long run concerning film productions and expanding our avenues and the directions we go in. We also reflect on our ever-growing back catalogue of media productions that have helped us get to where we are in the present, providing useful insight into the industry as a whole.
Mock Interview
This is my mock interview, in which I am interviewed by my college lecturer, concerning my experience and hopes for the future within the media industry. In this interview, I document previous productions that I have created, in which I have gained various skills throughout which are essential to my role as Editor in the media industry. The interview establishes myself as a professional editor with plenty of experience concerning the role and its impact on the productions that I contributed to.
Wednesday, 12 June 2019
Teeside University Retrospective
At Teeside University,
we watched a presentation hosted by two students. Each of which specialise in
the same area of the media industry, although one was a freelancer, with the
other being hired by a company – being LADbible. The freelancer spoke of what
his career choice entailed, with experiences working with broadcasting
companies such as Sky. The area in which they both specialised in was
journalism, although the requirements of the job roles varied due to their
different circumstances.
The freelancer
described the difficulties of acquiring a one-off job, although the eventual
reward can be higher than that of a full-time worker. The full-time worker
described the security of a full-time job, in comparison to the one-off gigs of
the freelancer – although this involves working under the orders of someone
else in contrast to being your own boss.
Working under someone
else results in you having a lack of control over your working environment –
however this may be more reliable than managing your own time, which is another
important aspect of being a freelancer.
If you are not well
experienced in time management and do not trust your own judgement, the option
of freelancing may not be suitable – whilst a controlled and stable environment
may be more appropriate, in the form of a full-time job under an employer. Both
students expanded on how the university encouraged them to pursue these job
opportunities and presented such unique options to them in the first place.
Business Card
The information provided includes my portfolio of previous video productions and projects, as well as methods of contact such as phone number and email address. Going back to the colours chosen to represent my business card, the vibrant red against the darker shades helps to make the card stand out in comparison to others. The striking design, which incorporates triangles of various shapes and sizes, utilises these colour choices well, making the business card as a whole appealing to the eye. This ensures that I have more of a chance of success in regards to finding myself jobs in the industry.
Thursday, 23 May 2019
Affiliation - Progress Post #3
Day 3 was the last day of filming for Affiliation, overall I feel as though the filming was a success as we wrapped up all necessary shots in ways that we were satisfied with. Due to the use of the dolly slider occasionally throughout the production, we were able to capture striking shots that will end up being portrayed in a dramatic and imposing style to the audience. Evidence of this experimentation can be seen in Day Three's video diary, as well as the previous two, as multiple members of the crew familiarise themselves with the setup. In regard to camera settings, the ISO value was consistently kept around 1600-2000, with values closer to 1600 coming in handy upon filming in front of the bar (due to the higher amount of natural light sources), whilst during darker scenes (generally shot from behind the bar) we increased the ISO value to around 2000 to compensate.
We were cautious as to not take the values too high, in order to avoid severe amounts of grain - which is especially common in atmospheric conditions such as the bar, due to the lack of visible light. This final behind the scenes video is significantly shorter than its predecessors, due to the fact that we were filming for the majority of the time, leaving less time to shoot behind the scenes footage during the preparation stage and breaks - as such resting periods were generally abandoned on the last day and instead postponed until the completion of the filming, as to further motivate the cast and crew. We also experimented with the frame rate of the camera, before eventually settling on the default 24fps, as this is the current industry standard, with higher frame rates seeming to speed up the footage unnaturally.
The resolution of the camera was set to a solid 1080p, whilst other elements such as the exposure and shutter speeds were maintained at realistic levels (1/250sec) in order for the footage to appear natural. Other elements such as the framing of a shot, angles and movement of the camera, along with shifts in the depth of field have been mentioned previously (using a wide aperture of f/2.8 to obtain a shallow depth of field for certain scenes, such as when Spencer is speaking whilst in the foreground to Benjamin, who is out of focus). Such attentions to detail help to focus the audience's attention on certain characters at the appropriate times.
We were cautious as to not take the values too high, in order to avoid severe amounts of grain - which is especially common in atmospheric conditions such as the bar, due to the lack of visible light. This final behind the scenes video is significantly shorter than its predecessors, due to the fact that we were filming for the majority of the time, leaving less time to shoot behind the scenes footage during the preparation stage and breaks - as such resting periods were generally abandoned on the last day and instead postponed until the completion of the filming, as to further motivate the cast and crew. We also experimented with the frame rate of the camera, before eventually settling on the default 24fps, as this is the current industry standard, with higher frame rates seeming to speed up the footage unnaturally.
The resolution of the camera was set to a solid 1080p, whilst other elements such as the exposure and shutter speeds were maintained at realistic levels (1/250sec) in order for the footage to appear natural. Other elements such as the framing of a shot, angles and movement of the camera, along with shifts in the depth of field have been mentioned previously (using a wide aperture of f/2.8 to obtain a shallow depth of field for certain scenes, such as when Spencer is speaking whilst in the foreground to Benjamin, who is out of focus). Such attentions to detail help to focus the audience's attention on certain characters at the appropriate times.
Wednesday, 22 May 2019
Affiliation - Progress Post #2
On the second day of filming, myself and the crew were far more productive than we were on the first. The setup of the equipment, make-up process and the process of changing into full costumes was significantly faster in comparison to the last shooting day. Later on in the day, we encountered numerous issues regarding how certain shots were intended to be captured. This was tackled through improvisation, which led to the production process still running smoothly as intended, in comparison to the potential collapse if the issues encountered were not resolved quickly enough.
I feel that the choices made on this filming date were completely justified, with this particularly lengthy behind the scenes video showcasing the interactions between members of the crew on set to back this up. There are multiple examples of people experimenting with the camera and its settings also, as we now have more of an understanding of what settings work best - such as particular ISO levels and how to achieve smooth shifts in depth of field, along with general stability across both slow and faster paced panning shots.
I feel that the choices made on this filming date were completely justified, with this particularly lengthy behind the scenes video showcasing the interactions between members of the crew on set to back this up. There are multiple examples of people experimenting with the camera and its settings also, as we now have more of an understanding of what settings work best - such as particular ISO levels and how to achieve smooth shifts in depth of field, along with general stability across both slow and faster paced panning shots.
Tuesday, 14 May 2019
Affiliation - Progress Post #1
During the first day of shooting the short film, I ensured that the location we filmed at was a safe working environment for both cast and crew. Throughout this behind the scenes video compilation, it can be noted that there is constant communication between myself and everyone else on set - during these moments we acted on our previous planning, whilst also devising new plans on the spot that ensured we adhere to the schedule and get everything done to a good standard on time.
In the footage, myself and other members of the crew can be seen setting up and experimenting with the camera, along with its settings and other equipment such as the tripod and dolly slider. The lighting was even required for the make-up portion of the film, during which our knowledge of the equipment helped to pick up the overall pace of the production. On this first day in particular, myself and the crew were getting to grips with some of the production process, with multiple takes having to be taken for a variety of reasons, but mostly to ensure the quality of the produced film.
In the footage, myself and other members of the crew can be seen setting up and experimenting with the camera, along with its settings and other equipment such as the tripod and dolly slider. The lighting was even required for the make-up portion of the film, during which our knowledge of the equipment helped to pick up the overall pace of the production. On this first day in particular, myself and the crew were getting to grips with some of the production process, with multiple takes having to be taken for a variety of reasons, but mostly to ensure the quality of the produced film.
Monday, 13 May 2019
Shooting Schedule
Here are three of my stripboards used to plan the filming times and dates for my short film. This setup enables me to plan the logistics of shooting the scenes within my single camera production out of sequence. This can include; shooting shots at a particular location at the same time regardless of script sequence - this significantly simplifies the amount of time needed to set up shots etc. However, this will not be very beneficial to my production, due to everything being set in one location, although this method will likely be incorporated in terms of camera positioning as part of the "shot reverse shot" technique, which also ensures that lighting is consistent throughout the film. The first scene I am planning to shoot, being Scene 2's Flashback segment, has been purposefully chosen due to the large cast required for this particular sequence. This allows certain cast members with reduced roles to leave earlier, so that they don't have to hang around waiting, whilst they could also become unavailable. In terms of equipment, such as the camera, lenses, boom mic and dolly slider, I will ensure that it is available at all times, as they are all required at least once in every scene.
Sunday, 12 May 2019
Planning for a Single Camera Production
My objectives in creating this short film are to make the end result appear as professional and industry-standard as possible. I also want to ensure that the planning process of the film (in other words Pre-Production) is thoroughly detailed, requiring all necessary elements. This, in turn, should simplify the actual filming of the production itself, as well as elements of Post-Production - such as editing. When the film was conceptualised, I first established a Proposal, which detailed important aspects of the film - notably the central plot, setting and characters present. The atmosphere of the film is important to the narrative, therefore great attention to detail was put into this aspect of the production, with the genre being crime / gangster esque, with notable callbacks to Old Western films. The Script itself was essential in establishing where exactly I wanted to take the film, with the intended audience response beginning to surface, being that of curiosity, a sense of thrill and great shock value. Perhaps the most helpful aspect of Pre-Production (besides the actual script itself) is the Storyboard, this will be used prominently on set, as it depicts every single shot necessary in a simplistic format, along with descriptions of each one; this makes the actual shooting of these scenes streamlined to a significant degree.
Saturday, 11 May 2019
Development of a Shooting Script from Script / Storyboard
Script affiliation (av script) from J_Scott01
Here is my Shooting Script for "Affiliation". In order to create this, I took my original Master Scene Script for the film and added technical camera details - adapting it efficiently to the shooting script format (otherwise known as "AV", standing for Audio and Video). This is in order to prepare for the upcoming shooting of the film, during which this will be used prominently as a reference to the original source material, in combination with the Storyboards.
Sunday, 31 March 2019
Saturday, 30 March 2019
Tuesday, 12 March 2019
Profile for Employment in a Media Sector - CV
Cv from J_Scott01
I based my CV on real life examples online. The purpose of the CV is to showcase all of my important qualities that would stand out as significant and useful to an employer. The CV lists the most important of my previous experiences in the industry, such as my involvement with Project 100 in 2017, along with London Fashion Week and the Bishopwearmouth Project in 2019. My qualifications from both school and college are referred to also, acting as physical evidence of my achievements to the employer.
Sunday, 10 March 2019
Friday, 8 March 2019
"Affiliation" - Music Video Adaptation Storyboard Cell Sample Analysis
This storyboard shows the film in the form of a music video adaptation. This particular extract showcases the film's antagonist - "Anthony" making his dramatic entrance into the bar, although in a far less daunting manner than is presented in the film itself. Here, Anthony is presented as bursting through the door to surprise the characters, before letting out a heartfelt song in order to explain his back story, rather than the serious dialogue spoken in the actual film. The framing of the camera is almost identical to the original storyboards for the film, with no movement of the camera present for this particular shot either. The character's movement is represented by the motion marks around his arms, representing them rising into the air as he releases his joyous tune upon the world. The music notes create additional atmosphere and clearly portray the intentions of the music video adaptation. Unlike the original storyboards for the film, the lighting shown here is not as dark - with a spotlight instead being cast upon the character to emphasise his presence. Evidence of shading is present behind the character from the door behind him, whilst lines coming from the characters mouth and into the open air emphasise the power in his voice.
"Affiliation" - Video Game Adaptation Storyboard Cell Sample Analysis
This storyboard shows what the film could look like if adapted into a 2D side-scrolling video game, a formula first established in the 1985 classic "Super Mario Bros." for the Nintendo Entertainment System. As annotated above, the barman character in the film - "Pete", is the central playable character. The aim of this game would be to collect as many collectibles (which are based around the concept of cuff-links, which are prominent in the film's narrative) as possible, before reaching the goal. The goal itself is based around Pete's bar in the film, with the associated beverages being presented as rewards for completing the level, whilst also assisting the player along the way. As for camera movement, the screen scrolls to the right as the character progresses through the stage, whilst some vertical movement is also present in both the character and the stage. The grid which covers the whole storyboard segment, is based upon original sketches that were used during the designing process of the aforementioned "Super Mario Bros." game. Upon completing the level, a victory fanfare will most likely play, followed by a fading transition to indicate the level's end.
Sunday, 3 March 2019
Monday, 25 February 2019
Saturday, 9 February 2019
Tuesday, 15 January 2019
Friday, 11 January 2019
Subscribe to:
Posts (Atom)